How to play Woorms
Small worm. Big plans.
Eat to grow, give your head room to move, and turn a good run into a place on the leaderboard.
Your first run
Choose a name and press Play for the online arena. Prefer to learn at your own pace? Choose Practice to play against AI without a game server. You can change your worm’s appearance before you start; skins and accessories are cosmetic.
Collect food to earn points. More points add length at your existing tail tip. The new pieces begin together at that point and spread along the path as you move forward—not backward behind your tail.
Desktop controls
- Mouse
- Point where you want your worm to turn.
- Left click or Space
- Hold to sprint. Sprint is free at every size and does not consume length.
- Shift
- Hold to crawl: slower movement, sharper turns and steady points while the crawl meter lasts. Crawl and sprint cannot run together.
- Scroll, + or −
- Adjust your zoom.
- Menu, Esc or P
- Open settings and the leave-game option. Practice pauses; an online run keeps moving.
Playing on a phone
Steer with the on-screen joystick or your selected touch-pointer controls. Hold the Sprint or Crawl button for that movement mode. You can play in portrait or landscape; pick the orientation that gives you the clearest view. Touch settings are available from the menu.
Stay alive, then grow
- Keep your head clear of other worms’ bodies. A tempting food trail is not worth a collision.
- The red arena boundary is lethal when your head reaches it. Turn inward when the edge warning appears.
- Use the radar to navigate and notice nearby worms. It deliberately does not reveal food, feast zones or powerups.
- Collect a powerup when you have a safe route out. Magnet pulls only in front of you, so your approach matters.
- Try short sprints in open space before using them near another worm.
Ready to plan your pickups? Read the powerup guide, or check the common questions.